This may be a useful perk if this trick works (needs 1-2 classes): Runner Class:
SMG/AR + claymores
OneManArmy
Lightweight
Sniper + claymores
OneManArmy Pro
Stopping Power/ColdBlood/Hardline
SteadyAim Pro (longer breath)
Ex: run to fav spot w/Lightweight + 1MA then set up claymore, switch to sniper (listed above) + set up claymore, switch back and repeat!
Why is it good? u could get to the “good lookout” quicker, and set up a perimeter with claymores at every corner, lol! Plus u would have unlimited ammo.
If someone gets pissed and tries to stalk u, use ur “runner” class w/SMG or AR and kill! After u kill him, set up another claymore, then go back to sniping.
There are 2 possible drawbacks.
1 if switching moves u to a random place (like a spawn), then the perk is pointless (though I believe its the same location)
2 if claymores disappear upon switching, its disappointing, but still can be useful
Of course, this is all assuming that u have patience and can actually stay alive (ie. Higher KDR).
Ill try this out down the road. U could always use a silencer of course. And the 2nd perk gives u some options.
Even if u dont want to camp, the “runner” class could be a good strategy for the start of a game. (any OBJ game, possibly TDM?) because u only need to sacrifice 1 class w/1MA, then switch to ur standard fighting class.