I'm Gonna Bet That The R2 Chimera Skins Will Look Better In Uncharted 2 Than They Did in Resistance 2. Cause All The Character Models In It Looked Like Crap.
EDIT: Eh. You Have To Pay For The Skins. I Was Under The Impression They Were Free.
Added (06/February/2010, 9:09:52 Am)
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Heroes Skin DLC Trailer:
http://www.youtube.com/watch?v=Xk-f-iWaZjE&fmt=22
Added (12/February/2010, 10:45:56 Pm)
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OK... Well. They Previously Did A "Experimental Health Weekend" Some Time Ago. Later, They Posted A Poll Asking How Everyone Liked It. Unsurprisingly, People Loved It (Many Comments On ND's Site Stated That People Were "Bullet Sponges")
Anyway, The Results Have Been Posted: http://www.naughtydog.com/site/post/experimental_weekend_poll_results/
This Has Resulted In "Minor" Weapon Damage Modifications.... (Which I Guess Will Essentially Simulate Lower Health w/ Higher Wep Damage)
& It Will Hit Feb 15th In Title Update 1.05: http://www.naughtydog.com/site/post/more_details_about_title_update_105/
A Good Amount Of DLC Is Also Being Added On The 25th; Maps, Skins, & Trophies (Additional In-Game Medals Are Coming w/ Update 1.05, On The 15th)
http://www.naughtydog.com/site/post/todays_title_update_er_dlc_announcement/
http://ps3.ign.com/articles/106/1069066p1.html
Depending How This Ends Up, It May Be RIP Uncharted 2. The Weekend Was Lame, & People Who Like It Still Play. Not The Guys Who Think It Takes Too Long To Kill Someone, Which Is Ridiculous.
Added (20/February/2010, 2:36:51 Pm)
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1.05 Update Info: http://www.naughtydog.com/site/post/uncharted_2_title_update_105_feb_15_2010/
Apparently ND Is Watching Comments Both Positive & Negative. I Might Comment Myself To Let Them Know What I Think, But I Really Doubt They'd Go Back On This Decision. If They Could Make It It's Own Playlist Maybe That'd Be A Good Compromise. Like All The 1-Hit RFOM Customs Or Something.
Here Is A Comparison Of Weapon Damages, Then & Now. (It's From GameFAQs red, But The The Guy Who Did The Testing is From The PS Boards... Hopefully That's Better. ^_^)
http://www.gamefaqs.com/boards/genmessage.php?board=955125&topic=53533162
As Stated, Leg/Bodyshot Damage Is Identical Now, In 1.05, Along With Less Shots Required To Kill. Spawns Also Seem Worse, In The Form Of Backspawns As Well As Spawns In Enemy Territory. I Don't Recall Being Spawned In An Area W/ 3+ Enemies Staring @ Me Before. Revised Weapon Damage Essentially Means Fighting More Than 1 Person At Once Results In Death.
I Wouldnt Say The Game Has Become A "Campfest" But Playing Styles To Accommodate The New Mechanics Are Definitely Noticeable.
(I Never Realized, But Apparently 2-Shot FAL Could Kill Prior To The Changes. Though Probably Due To Lag &/Or The Fact That It Required A "Perfect" 2-Burst/6-Shot. Always Thought It As Three.) Shooting A 3rd Time Is Recommended So You Can Confirm The Kill, IMO.
& red, I Wouldn't Zoom The FAL Constantly. The Replay I Sent I Was Messing Around With It, To See How It Worked. I'm Personally Gonna Continue Using The Default Reticule, Unless I Have Trouble Seeing It, Like On Fort @ Long Distances. This Is Probably Me, But The Bullets Seem To Have Less Accuracy W/ Zoom. & I Feel More Accomplished Killing Without It, As Weak As A Point That Is. IDK.
Regarding The DLC, I'd Like To Get It, But I Feel Like That Means I Approve Of The Changes That Have Been Implemented.
Added (23/February/2010, 9:15:33 Pm)
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There May Be Hope....
http://www.naughtydog.com/site/post/were_listening/