while i think that Niva may be a bit "controversial" at times, in this topic he simply said:
Smaller maps does not necessarily equate to more teamwork. In smaller maps one person can win the game, but in larger maps it takes a team to win.
to which u "LOL'd" at.
i think he made a very valid and quite frankly, accurate assessment. i dont think that deserved a lol at all. of course we dont know what maps will be like in R3 for sure, so its mere speculation. but assuming they are indeed much smaller than in BF3, i think his point is completely accurate. games with smaller maps call for individual skill. most likely the guy with good reflexes/aiming alone can outgun ppl and survive. niva was not attacking you for saying that smaller maps require less teamwork. but i think its pretty obvious thats the case in just about every FPS game. smaller maps mean there is less room to move, in essense removing part of the strategy. well just take Nuketown for an extreme example. teamwork is absolutely not required in order to do well here, as both of us know from experience. as he said, big maps require that players work together (team spawning, rolling together, giving cover fire, advancing to certain points, etc.) so that you are not forced to start back at the distant spawn point or be too spread out. as in real life, there is often safety in numbers (though obviously not grouping up too tight like dumdums for an easy multi-kill). the fact that COD-type games have become so popular only contributes even more to the selfish, single-player mentality even when playing team games.
this is why i like Battlefield so much. it makes me realize these games are not just about myself. i actually care about winning now, though i hardly ever did in COD because i know i was selfish then, as were 75%+ of my teammates just trying to get killstreaks, spinning quickscopes or whatever. i really did enjoy playing COD games and the feel of "killing for sport". but now i really think the games are ridiculous seeing what its like playing together with ppl for the common good of the team, pushing for the objective, giving each other supplies/healing/spotting, verbal commands. even if COD had dedicated servers, i wouldnt trade in BF for that again. they really are not comparable. i joined random teams last night, and every time ppl would say "who needs a medic?" "who needs ammo?" "who needs a repair?" i mean really. since when has anyone said "who needs [insert something useful]?" in a COD game? there is no support, there is no coordination, there is no comraderie, there is no caring for anything but yourself. there is no purpose other than to just kill. sure, top players may band together, but thats not really a "team" more than its just a pub-raping party of 6 individuals with similar skills. they dont need to work together, but their skill x 6 just ensures complete annihilation and, yes, a win.
so back to maps. i think its completely accurate to say that small maps call for individual skills, whereas big maps call for teamwork. not much to argue against that logic. (can a team work together in small maps? maybe, but from experience that is not necessary as niva said. a single player can dominate with superior skills. or several individual players on a "team" can do their own thing to pwn the opposition. can an individual do well on a big map? of course, but they may not be helping their team or getting the win by playing for themselves. in order to win, they need to work together.)