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Battlefield 3
redhamuSLADate: Monday, 07/March/2011, 10:37:18 PM | Message # 16
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Niva:  I now have time to reply, as I'm chilling on the train for my commute.

LOL-worthy parts:

1.  I didn't explicitly state that smaller maps equaled more strategy.  I may have implied it, but you jumped the gun with this one, IMO.  Instead it may have been better to ask me to expand on my statement and/or clarify it.    

2.  Your whole M.O. tends to be one of contrariness.  Doesn't it get old?  It does for me sometimes & is one of the reasons I didn't have 'the time nor the energy' to reply just because I had an inkling of the direction this might all go.

3.  Your post, however typical or not, contained almost nothing in the way of gentlemanly discourse, IMO.  Things I consider of this nature are degrees of uncertainty, avoidance of generalizations, POV balances, support for stated opinions & opinion buffers such as "In my opinion", "I personally believe", etc..  Looking back at your post, you DID say 'not necessarily' which was good, but then you chose to make a statement as though it was FACT, which it is not.  I feel this may not be the best idea, especially when making direct contrary statements that most likely will lead to a debate of sorts.

Naturally, I may be a dumbass for LOLing at these things because they seemed so typically you (though I have noticed slight changes that I would consider 'improvements').  However, you asked, so I've replied.  I hope that clarifies my side of things.  

As to my opinion on the whole small/big maps versus teamwork/individual skill, that will have to come later.  I'm tired of typing on my iPhone for now.  (>_<)     
    



 
nivasan6Date: Tuesday, 08/March/2011, 11:32:44 AM | Message # 17
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I appreciate your remarks, and as I remember you did the exact same thing to me on the cod forum, when I asked the question: having trouble in paradise guys? You "jumped the gun" to say that I was being a dumbass.

I guess we can call it even, lol.

I don't think my "M.O." gets old, personally. You want a discussion right? Is that not what forums are for? I don't do it to spite people, or just because I can. I usually go against points because that's how I am. People hate socialism and communism, but I support both. Now, that wasn't so I could start an argument, that's how I feel about that topic. I go against many points because I don't agree with them. I can see how you or anyone else would think that I just turn things around to start an argument/debate, but since I am clarifying again that I am naturally that way, maybe now you and others won't take it that seriously or as an attack.

Kuzu, in an interview one of the guys at Insomniac mentioned that the maps will be similar in size to the small maps in Resistance 2 and Fall of Man, more specifically the small FFA maps. I don't remember the names, but the one he was referring to in Resistance 2 was the one set in Louisiana.

 
KuzuDate: Tuesday, 08/March/2011, 10:59:11 PM | Message # 18
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Quote (banion7)
I wish they'd make a new Warhawk, but with FPS on the ground...

hi. my name is Battlefield. have we met?


 
banion7Date: Wednesday, 09/March/2011, 2:03:05 AM | Message # 19
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lol kuz (*-*)
 
redhamuSLADate: Wednesday, 09/March/2011, 7:23:48 AM | Message # 20
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LOLZ. How does BF = FPS version of Warhawk? The objective part?

Either way, Warhawk was pretty fucking fun for a 3PS. Definitely individual skill involved for the ground game in it. Good 'arcade' elements. (^_-)b

niv: Other map was Busyard.


 
KuzuDate: Wednesday, 09/March/2011, 6:56:43 PM | Message # 21
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warhawk is a game that is 50% about air battles (the warhawk) and 50% ground battles. in that respect, the games are (or can be) very similar. in BF as well, a player can choose either and still have a very complete gaming experience. that is what i meant.

 
nivasan6Date: Wednesday, 09/March/2011, 8:09:33 PM | Message # 22
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Warhawk now is a lot different. Maybe 90% is about dominating the air, lol. Back when it was launched, yes, it was exactly BF for 3rd person shooters. Zones is essentially Conquest, and I'm sure that's where their inspiration came from.
 
banion7Date: Wednesday, 09/March/2011, 8:18:48 PM | Message # 23
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Wow all this talk bout Warhawk - maybe we should all get on for some of that old school Archipelago action!!

(nope, probably too much rehab required...lol)

 
duxy87Date: Monday, 04/April/2011, 11:53:34 AM | Message # 24
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Here's a new trailer for this game. Looks nice actually:

http://au.gamespot.com/ps3....ode-iii


 
KuzuDate: Monday, 04/April/2011, 11:24:38 PM | Message # 25
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seen that one already tongue

but yah, when i hear him blasting the RPG, then the sound of the explosion, and the music that follows.. .it just sent chills up my spine. i think this will be the next great game. i got turned ON then OFF again by BFBC2, but i think this game will give Call of Dookie a run for its money, more so than in the past. if i have friends to play this game with, i cant see there being any other game with as good audio, visual, and teamplay mechanics. wish u guys got into this game, that would make things very easy!


 
nivasan6Date: Tuesday, 05/April/2011, 7:50:05 AM | Message # 26
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I'm into Battlefield 3. Hell, I've been waiting for a real sequel to Battlefield 2 for quite some time now. I'm most likely getting this on PC because of the Battlefield staple 64 player matches. I can't stand the idea of Battlefield having a 32/16 max player matches. BC2 isn't a "real" Battlefield game, as the developers said numerous times that it was a spin-off. I mentioned the last sentence because, I have BC2 and it has 32 or 16 max, and yet I'm complaining that Battlefield 3 will only support 32 on consoles.

Kuzu, if you get it on PC that would be great, but I understand if you get on PS3 instead.

 
duxy87Date: Tuesday, 05/April/2011, 10:57:41 AM | Message # 27
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So Battlefield 3 ain't the sequel to BC2?? I know that Battlefield 2 was played by me a good 5 years ago on the PC, but I thought they portrayed this game to be both in one, right?

Have I missed something? Can someone tell me the difference between the two franchises? Man, i feel so naive about this Battlefield vs B:BC debarkle I keep pondering myself lol


 
nivasan6Date: Tuesday, 05/April/2011, 1:48:01 PM | Message # 28
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The BC series/franchise has absolutely nothing to do with the Battlefield games other than being made by the same people. BC is a spinoff franchise that they made to compete directly with CoD, and BC was made with the consoles in mind. BC is similar to the Modern Combat series that was shown on the PS2, Xbox, and re-released on 360.

Battlefield 3 is a direct sequel to Battlefield 2, except it will borrow some elements that were seen in BC2 such as the four classes. In Battlefield 2 there were eight classes, and they reduced it down to four. I believe that the Commander system in Battlefield 2 will not be in Battlefield 3.

dux, hopefully that "clears" some of your confusion. Do you still play Battlefield 2, it would be fun joining each other in that game.

 
KuzuDate: Monday, 13/June/2011, 11:20:43 PM | Message # 29
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This from 1UP.

Quote
Wondering about how Battlefield 3's multiplayer mode fares? Short answer: you'll never want to put the controller down. In fact, when my demo ended, I begged to stay for the next session and DICE was kind enough to oblige. While most gamers share enthusiasm for Battlefield's large, destructible environments, DICE decided to showcase something unexpected on the E3 show floor. I had the opportunity to play (the ever-so familiar) rush mode on their new downtown Paris multiplayer map -- you won't see three-story buildings collapsing on this one. Don't worry, there's still plenty of things to blow up and chances to foil some jerk's attempt at taking cover. What intrigues me is the unusual progression through the map.
You start off in a wide, open space (typical for Battlefield), but then combat eventually funnels into a subway. Enclosed corridors aren't the norm for Battlefield, and I'm genuinely surprised at how it enjoyable it is. The addition of flashlights is part of the reason why I had so much fun. Yes, I said flashlights. Trying to navigate through a tunnel with an abandoned subway train, and opponents already inside seems like a suicide run, right? Not exactly. There's sufficient amount of cover to take, and reason to use flashlights. I'll explain why this is my new favorite accessory in a moment.

What I love about the subway area is the various opportunities to be strategic. Shoot the lights out in the tunnel, and your team gains the advantage. With Frostbite 2's lovely graphics and ability to showcase more lighting effects -- the flashlight makes for an aggressive combat device. When you aim it at a foe (and you're still equipped with your gun,) your target's screen is filled with blinding light -- sort of similar to the effects of a flash grenade. I couldn't tell if I could use it in a well lit area with the same result, and I certain it's only useful in close-range combat.
For hardcore Battlefield 2 fans, it was saddening when DICE decided to pair the medic class with heavy machine guns for Bad Company 2. I think DICE listened to their fans this time around because the Battlefield 3 assault class totes assault rifles and the medic kit. You'll appreciate it too; my teammates stuck around longer at the front lines. But what really surprised me is the support class, it's by far my favorite right now -- machine guns and ammo packs. Makes sense, especially since heavy gunners earn points for laying down cover fire. You can rest your machine gun on ledges, or on the floor to increase accuracy.

I can't say for certain whether close-combat is a predominant commonplace for multiplayer, but they definitely pulled it off on the map I saw. It's almost as if they're trying to dominate the multiplayer shooter market. If so, they're on the right track. I look forward to checking out the console versions of Battlefield 3 in the near future.


 
KuzuDate: Monday, 13/June/2011, 11:23:31 PM | Message # 30
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although this is SP, its still exactly the same when driving tanks in MP. just fucking fun stuff.
skip to about 2:30 for start of battle scenes. huge zoom in. thermal view. alternate machine gun fire. yes.


 
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